| Offset | Size (data type) | Description |
|---|---|---|
| 0x0000 | 1 (ubyte) | Name length |
| 0x0001 | 1-15 (char array) | Character name, the array length is dependant on the defined Name length |
| 0x0010 | 1 (ubyte) | Strength |
| 0x0011 | 1 (ubyte) | Intelligence |
| 0x0012 | 1 (ubyte) | Wisdom |
| 0x0013 | 1 (ubyte) | Dexterity |
| 0x0014 | 1 (ubyte) | Constitution |
| 0x0015 | 1 (ubyte) | Charisma |
| 0x0016 | 1 (ubyte) | Exceptional Strength, for characters with 18 strength |
| 0x002e | 1 (ubyte) | Race |
| 0x002f | 1 (ubyte) | Class |
| 0x0030 | 2 (word) | Age |
| 0x0032 | 1 (ubyte) | Hitpoints - maximum |
| 0x0072 | 1 (ubyte) | Movement |
| 0x0081 | 2 (word) | Unknown - they change seemingly at random by simply adding, viewing and removing a character from a party in the main menu |
| 0x0088 | 2 (word) | Copper pieces |
| 0x008a | 2 (word) | Silver pieces |
| 0x008c | 2 (word) | Electrum pieces |
| 0x008e | 2 (word) | Gold pieces |
| 0x0090 | 2 (word) | Platinum pieces |
| 0x0092 | 2 (word) | Gems |
| 0x0094 | 2 (word) | Jewellery |
| 0x0096 | 1 (ubyte) | Cleric level |
| 0x0097 | 1 (ubyte) | Druid level |
| 0x0098 | 1 (ubyte) | Fighter level |
| 0x0099 | 1 (ubyte) | Paladin level |
| 0x009a | 1 (ubyte) | Ranger level |
| 0x009b | 1 (ubyte) | Magic-user level |
| 0x009c | 1 (ubyte) | Thief level |
| 0x009d | 1 (ubyte) | Monk level |
| 0x009e | 1 (ubyte) | Gender (From 0 to 1: Male, Female) |
| 0x00a0 | 1 (ubyte) | Alignment |
| 0x00a9 | 1 (ubyte) | Armor modifier - 0x32 is default, increase it to improve armor |
| 0x00ac | 4 (dword) | Experience points |
| 0x00bb | 1 (ubyte) | Portrait head - 1 to 14 (0 is blank) |
| 0x00bc | 1 (ubyte) | Portrait body - 1 to 12 (0 is blank) |
| 0x00bd | 1 (ubyte) | Icon Part: Head (these differ depending on race) |
| 0x00be | 1 (ubyte) | Icon Part: Weapon |
| 0x00c0 | 1 (ubyte) | Icon Character Size (From 1 to 2: Small, Large) |
| 0x00c1 | 1 (ubyte) | Icon Color: Body (The first 4 bits for all color bytes is for color 2, the remaining for color 1) |
| 0x00c2 | 1 (ubyte) | Icon Color: Arms |
| 0x00c3 | 1 (ubyte) | Icon Color: Legs |
| 0x00c4 | 1 (ubyte) | Icon Color: Head (First 4 bits for face, remaining for hair) |
| 0x00c5 | 1 (ubyte) | Icon Color: Shield |
| 0x00c6 | 1 (ubyte) | Icon Color: Weapon |
| 0x0102 | 2 (word) | Encumbrance - recalculated on loading |
| 0x011b | 1 (ubyte) | Hitpoints - current |
| 0c011c | 1 (ubyte) | Possibly current movement points. |